for environments at DAE, we had to make a sci-fi scene: for me this turned out as an abandoned water purification facility turned techno-strip-club.

focusing on modular assets, a sci-fi feel and using quixel content, this project gave a nice introduction to Unreal Engine 5 and a pipeline that involves teammates.

i worked together with 4 teammates to share models, materials and blueprints within Unreal Engine 5. furthermore i worked with some dear friends to develop the graphic design of the poster present in the final and the background music in the presentation videos.

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Dolores